GameMaker in Parallels

uniuni

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edited in Questions and Answers
I work between a PC and a Mac - first proper go at GM - sometimes I might want to pull a project across the 2 platforms.
I use parallels on the Mac. I find GM keeps crashing in parallels - I don't have to be doing anything - open GM, after a minute or so it just dies.
Any pointers/ tips would be greatly appreciated.
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Debug Trace

Info Need to re-index theme cache
Info Need to re-index plugin cache
Info CommentModel->PageWhere()
Info
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/home/nitrogen/public_html_mgsatest/forums/themes/mgsa/class.mgsathemehooks.php line 281.
/home/nitrogen/public_html_mgsatest/forums/library/core/class.format.php line 465.
/home/nitrogen/public_html_mgsatest/forums/themes/mgsa/views/discussion/discussion.php line 62.
/home/nitrogen/public_html_mgsatest/forums/themes/mgsa/views/discussion/index.php line 35.
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/home/nitrogen/public_html_mgsatest/forums/themes/mgsa/class.mgsathemehooks.php line 281.
/home/nitrogen/public_html_mgsatest/forums/library/core/class.format.php line 465.
/home/nitrogen/public_html_mgsatest/forums/library/core/functions.render.php line 338.
/home/nitrogen/public_html_mgsatest/forums/themes/mgsa/views/discussion/discussion.php line 66.