[GDC Talk] Turning game jam games into full games


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edited in Tutorials
Nathan Vella, who worked on Super Time Force, gives an interesting GDC talk about expanding on prototypes made in game jams versus "traditional" prototyping, based on his and other experiences in that regard. Definitely of interest for those who've come up with rad stuff at the GGJ, Ludum Dare, etc.

http://www.gamasutra.com/view/news/206008/Video_Turning_game_jam_games_into_full_games.php
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