MMORPG players buying and selling virtual money for real money is, we all know, very naughty indeed. Folks who want to skip the grind end up driving up auction house prices for everyone, making the grind even grindier for those without cash to flash. MMOs tend to ban users buying gold (or credz, shillings, cybershillings…), but a few have introduced roundabout official ways to do it.
World of Warcraft has become the latest MMORPG selling subscription time cards for real money which players can then sell in-game for virtual money. Or, the other way round, if you have time to grind for virtual pennies, you can keep all your real pennies and not pay subscription fees.
If a publisher shuts down a game’s online bits, current US copyright law says, you’re technically not allowed to modify the game to use different servers or work offline. It’s gone, that’s it, bye-bye. That’s a bummer for players, not to mention folks trying to preserve our short but already fading history. American digital rights group Electronic Frontier Foundation have been trying to change this, and are currently arguing for an exception for abandoned online games letting folks revive and save them.
According to the Entertainment Software Association, a trade association representing mostly publishers, this would be a bad thing. Oh dear.
I am, as you well know, always up for being a cool cyborg. Obviously I am jolly keen to play Deus Ex: Mankind Divided [official site] and pop my cybergoggles out after saying something cool, but quite how cool will my cyberman get to be this time around? The announcement trailer had a few hints but it was all gussied up, so how real is it? If you want solid details now, you’ll need to wait on the magazine run by the USA’s largest games retailer. Or wait for someone to read that and summarise it online. They already have.
Like: yep, it does still have boss battles. And: it’ll draw from all of Human Revolution’s endings. Also: heck yeah that is a P.E.P.S. electrogun popping out of Adam’s arm.
Your Morning Mate, they call it. Johnny Foamguts. Hedgehog Hell. Cleopatra’s Sponge. Whatever you call bread – Jam’s Friend, Billy. The Sticky Trick – you can now become bread – A Touch of the Brown. Grainbrick – proper real fully-baked bread – Hollywood’s Trickshot – as I Am Bread [official site] has left the Early Access oven to sit on the shelves with the rest of Botham’s Bane.
It’s another difficult-to-control wacky physics game from Surgeon Simulator 2013 developers Bossa, this time starring a floppy slice of bread that’s exploring levels on a mission to accrue exotic new toppings and become tastier.
This week they released the shooty Marksmen DLC, which adds more guns, scopes, ghillie suits, firing drills, and other things that go ‘bang!’ They also rolled out a hearty patch which improves the fundamentals of how guns work, and adds new bits and pieces including a scenario focused on feeling cool rolling around firing guns from moving vehicles. Heaven help me, I do enjoy shooty vehicle sections in games.
Project CARS [official site] – that racing game which should be coming out mid-May following a bunch of delays and shiny pictures of shiny cars being shiny – has a new trailer. It’s far less about “racing” and far more about textures and surfaces and loving and caressing vehicles through camera angles.
Here are twenty (20) thoughts about the whole thing:
Total War Battles: Kingdom [official site] is my favourite name in videogames right now. It’s from the school of game names where the words can tumble out of your mouth in any order and an equal amount of sense: Kingdom War: Total Battles; Total Kingdom: War Battles; Solid Gear: Metal Ground Zeroes. It’s a free-to-play game, so I’m crossing my fingers for name-extended DLC. Total War Battles: Kingdom Siege Conflict, Total War Battles: Kingdom Fire Mission.
Anyway! Anyway, like the title says, Creative Assembly’s “persistent-world strategy game” is now in open beta.
A not very fun fact: stuff about being mean to kids immediately turns incredibly sinister once you’re a parent. Innocence lost about innocence. So I guess I grimace rather than smile at management sim No Pineapple Left Behind‘s satirical take on efficient-education-through-dehumanisation – but I think/hope I’m supposed to.
Mars: War Logs was not especially one well-received, one of those small RPGs with ambitions it couldn’t achieve, but it wasn’t booed out of town either. I’m a little puzzled, then, that the announcement of The Technomancer [official site] today doesn’t mention War Logs at all. It’s another sci-fi RPG set on Mars by French studio Spiders, them lot behind Of Orcs and Men and Bound by Flame too.
If you read the rest of this post, I’ll show you a big monster where I honestly can’t tell which slick bodypart is its head and which is its genitals or what or I don’t know.